![]() ![]() Is there a sense to find a minimal set of Python files and a way to include them inside "3DCoat" for macOS data files on every disk image? Or installing once Python as a third-party prerequisite is reasonable? Please provide feedback on your experience directly to my email sergkryzh AT gmail DOT com. But those rules cannot be satisfied when binaries are already built. ![]() Those rules are satisfied inside the "3DCoat" using settings in the "Xcode" project when building the executable. Apple's notarization service denies notarizing the "3DCoat" disk image because third-party binaries do not satisfy some rules. Why is "Python" not included with the "3DCoat" data files under macOS? I had a hard time when including third-party binaries with "3DCoat" for macOS. 3DCoat is the one application that has all the tools you need. Today 3DCoat is available to learn at 240 Universities, colleges and schools worldwide. When Python is not found, "3DCoat" for macOS displays a message box that allows you to install it. 3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model. It has a code that detects Python on the "3DCoat" startup under macOS. ![]() I have uploaded "2023.23" for macOS again. The cause of the crash is the absence of Python on the system. ![]()
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